My Different Workflow's

 Each commissioned work will vary slightly. Typically, this is the process I do for each commission type I provide. 

  • Commercial Note

    Please let me know what items you are wanting to turn the
    commissioned art into so I can setup the file and size it appropriately.

  • Social Media Notes

    Please be specific when ordering any social media  commissions,
    have examples and a character or a picture of someone to  work from.  

  • Character Based Illustrations:

    1) 3-4 Sketches made by referencing photos provided by the client.

    3) Round 1 of revisions. To change anything in the sketch to the clients liking.

    4) Lineart based on the sketch chosen by the client.

    5) Flat colour and background work.

    6) Round 2 of revisions. To adjust colours, or background details to the clients liking.

    7) Rendering & details.

    8) Round 3 of revisions. To adjust minimal lighting and details to the clients liking.

    9) Sign work and send off to client. 

  • Column

    1) 3-4 Mock-up's made with photos provided by the client.

    2) Lineart based on the mock-up chosen by the client.

    3) Round 1 of revisions. To change anything in the lineart to the clients liking.

    4) Flat colour and background work.

    5) Round 2 of revisions. To adjust colours, or background details to the clients liking.

    6) Rendering & details.

    7) Round 3 of revisions. To adjust minimal lighting and details to the clients liking.

    8) If turning into t-shirts the design will be put into halftone to accommodate the printer if needed.

    9) Sign work and send off to client. 

  • VTuber Art:

     1) 3-4 Sketch's with flat colour made from referencing photos provided by the client.

    2) Round 1 of revisions. To change anything in the sketch to the clients liking.

    3) Lineart and flat colour.

    4) Round 2 of revisions to make last minute changes to character, outfit, or smaller details.

    5) Create a reference sheet with cell shaded or rendered character.

    6) Take character and separate into pieces for model rigging

    Note:
    Expression stickers and additional outfits, arms, and extras can be
    discussed but add to the base price of the vtuber art. 

  • VTuber Rigging:

    1) Organize layers
    2) Eyes
    3) Brows
    4) Mouth
    5) Ears
    6) Tail
    7) Face X
    8) Face Y
    9) Face Z
    10) Body X
    11) Body Y
    12) Hair Physics
    13) Clothing Physics
    14) Expressions/Toggles
    15) Finishing Touches

    Advanced Rigging:

    16) Eye Jiggle
    17) Tongue Out
    18) Body Z
    19) Additional Arm/Leg Toggles
    20) Additional Outfit Toggles
    21) Additional Hair Toggles
    22) Expressive Ears
    23) Bald Toggle
    24) Advanced Movements
    25) Animated Idle Animations
    26) VBridger (Currently Unavailable. Learning)